Sun, Moon & Earth Movement Simulator
Watch where the sun and the moon actually are, from any place on Earth, at any moment you like. Drag the slider through a day, a week or a month and the picture, the phase and every number move with it.
Showing New York40.710°, -74.010°
——
Jump to the next
New York is the marker on the globe — on the daylit half at the time shown, riding the dotted circle its spot traces as the Earth turns. The moon is 165° from the sun in the sky then, and that angle is the phase: waxing gibbous. You are looking down on the Earth from far above its orbit, from the north — the side you are on — with sunlight arriving from the top left, so the half of the Earth facing that way is the half having its day. Sizes and distances are not to scale; the directions are.
What this is, and how it works
This is a working model of the Sun, Earth and Moon for one place on Earth. The Earth turns, the Moon goes around it, and the Sun sits off to the left. Drag the slider through a day, a week or a month. Now jumps back to this moment. Tilt tips the view. Playback speed is how fast that time plays.
Every angle is real. Every size and distance is not — the card below says by how much, computed from the drawing itself.
This picture is not to scale — here is how far out it is
Every direction and angle in the simulator is real. Every size and distance is not, and it is worth being exact about which, because a diagram that quietly lies about the solar system is how people end up thinking the moon is a few Earth-widths away.
Try it in a corridor. Shrink the Earth to a 16 mm marble. The moon is then a 4.4 mm bead — about a peppercorn — held 48 cm away. The sun is a 1.7 metre ball, taller than a person, standing 188 metres down the road: nearly two football pitches. Nothing about that fits on a screen, so this picture keeps the angles honest and lets the distances go.
Those figures are for the picture as it sits on this page. The drawing's HEIGHT is what sets every size in it, so a wider frame changes nothing except the gap between the sun and the Earth — which is why full screen is less wrong than this: it hands the picture the screen's own shape, and on a phone held sideways that puts the sun roughly 1,575× too close instead of 3,151×. Still hopeless, and better.
What you can trust here: the direction of the sun and the moon from the Earth and from your own spot; which half of the Earth is in daylight; the angle between the moon and the sun, which is the phase; the tilt of the Earth’s axis and how much of your daily circle falls in the light. What you cannot: any distance, the sun’s size, or anything about eclipses.
Pick a city
Every city with a sunrise page has a simulator page of its own — 1,103 of them. The largest are here; for anywhere else, use the search above or start from that city’s sunrise or moon page.
Where New York appears elsewhere
Or browse the families: sunrise & sunset by city, moonrise, moonset & phase, predicted tide times, world clock.
Using it in a classroom
Every control here is a lesson. Set the slider to a day and press Play — the Earth turns, and the marker rides in and out of the light. That is day and night. Leave it on a month and watch the moon–sun angle and the phase disc together: 0° is new, 180° is full. Nothing covers the moon up.
The scale card above is the activity students remember: a marble, a peppercorn, and a ball down the corridor. The classroom guide has timed plans; the link builder below hands every screen the same sky.
Zoom out, one step at a time
This page is one town, looking up. The next step out is the three bodies moving together — Earth going round the sun, the moon going round the Earth, on one screen and openly not to scale, with the real ratio between the two the one thing kept honest. Beyond that is where the planets are — Mercury and Venus racing round inside us, Jupiter and Saturn crawling, Neptune barely moving in a lifetime — the solar system simulator, with the same kind of slider over a month, a year, a decade or a century, and a zoom that climbs from the Earth and Moon out to Neptune.
Make a link to a particular sky
Pick a place, a starting date and time and how much time the slider should cover. The link builds itself as you choose, and the sentence under it says in words where that link goes — so you can check it before you send it.
What the parameters mean
citya city slug — ?city=seattlelat & lonany coordinates — ?lat=47.6&lon=-122.33, with optional name and tzdateYYYY-MM-DD, the day the span startstimeHH:MM in the place’s own clockspanday, week or monthCity slugs are the ones in the address of a city page: /sun/seattle/. Coordinates win if you give both.